Welcome back to my series on STEAM! If you missed the first post What is STEAM? Check it out HERE.
STEAM lessons should always be
working to solve a problem. There should
also be criteria to meet. Criteria is
anything students must include in the final project.
STEAM lessons should always use the
flexible engineering design process.
This allows students to approach the task with a clear plan and look for
solutions. The steps may vary slightly
based on grade level or what resource you use. The Engineering design process is essential to STEAM. It is the only letter that should ALWAYS be included!
To learn more about the Engineering Process check out the next post in this series.
To learn more about the Engineering Process check out the next post in this series.
STEAM lessons should generally be
partner or team activities. The students
should always be provided with materials to create something (a solution)
whether real or digital. The lessons
should not have a “right” answer or a “correct” solution. The more open ended
the better!
STEAM lessons should always have a
science or math objective. Include meaningful vocabulary, ELA, social studies
& art standards where appropriate.
Math and science are often related so both will usually appear in STEAM
lessons. This is excellent for students to see that they are not isolated
subjects but they and other subjects often work together to solve problems.
STEAM lessons should allow for
redesign and reflection. Redesign is SO
important for students. The first product engineers create is never their final
product so why would we expect students to do this? Build redesign into your STEAM lessons by
including it as a step and or saying ”ok you have 30 minutes until we test so
you can redesign”. Students should also
be allowed to reflect on the entire process. This can be written, as a
presentation (video etc.) or simply turn and talk to a partner.
If you have made it this far CONGRATS!!! I hope this helps in planning an effective STEAM lesson! And I have something to help you even more.............
A FREEBIE!
This includes an evaluation for lessons you might already have to see if they are meeting the STEAM components and also an area for you to plan ways to help add the missing components. There is also a lesson planner to use when planning a STEAM lesson.
CLICK HERE TO GRAB THE FREEBIE
Please consider leaving feedback on this freebie as it motivates me to make more!
If you have made it this far CONGRATS!!! I hope this helps in planning an effective STEAM lesson! And I have something to help you even more.............
A FREEBIE!
This includes an evaluation for lessons you might already have to see if they are meeting the STEAM components and also an area for you to plan ways to help add the missing components. There is also a lesson planner to use when planning a STEAM lesson.
CLICK HERE TO GRAB THE FREEBIE
Please consider leaving feedback on this freebie as it motivates me to make more!

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